Thursday, September 19, 2013

Chicago In Motion: Watch Dogs Podcast #3




Bringing the city of Chicago to life in Watch Dogs is no easy task, as our animation team can 

attest.

Watch Dogs’ animators take the game’s characters and world and set the whole thing in 

motion, and community developer Nik Schmidt recently sat down with members of the 

animation team to learn how they get things done.

In this third episode of the Watch Dogs podcast, Animation Director Colin Graham and 

Cinematic Director Lars Bonde discuss their work on the game, and share some secrets on 

how animation can breathe life into an interactive world.

You can access Episode 3 here: iTunes – SoundCloud – Download – RSS

Keep an eye out for more, as we’ll have additional Watch Dogs podcasts coming in the next 

few weeks.

For more updates on Watch Dogs, you can follow us on FacebookTwitterInstagram, and YouTube.

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